Mojo 2 in Final Cut Pro X: Backwards Compatibility


Backwards Compatibility
 
When updating and upgrading software, we always strive to provide backwards compatibility to preserve the ability to re-visit old projects and take advantage of new features. However, sometimes we are unable to find a seamless solution to this due to host limitations and other factors. This will serve as a guide to maintain backwards compatibility with projects created using Mojo 1 in a Mojo 2 environment going forward. 
 
 
To ensure that FCPX Projects created with Mojo 1 maintain compatibility with Mojo 2, Mojo 2 must be installed “over” Mojo 1. 
 
If Mojo 1 is already installed for FCPX on your system:
 
  1. Run the Magic Bullet Suite 12 Installer.  Mac / Windows
  2. Make sure Mojo is selected in the “Registration” page in the Installer.
  3. Make sure that Final Cut Pro X is selected in the “Installation Type” page in the installer. 
  4. Complete the installation and you are all set! Projects created with Mojo 1 will now be using Mojo 2. 
    • Going forward, we highly recommend starting new projects with the Mojo plug-in located in the “Magic Bullet Suite” category. See image     
If Mojo 1 is not already installed for FCPX on your system:
 
  1. Run the Color Suite 11.1.4 Installer.  Mac / Windows
  2. Make sure Mojo is selected in the “Registration” page of the Installer.
  3. Make sure that Final Cut Pro X is selected in the “Installation Type” page of the installer. 
  4. Complete the installation and make sure that the installer isn’t left open before continuing to step 5.
  5. Launch the Magic Bullet Suite 12 Installer.
  6. Make sure Mojo is selected in the “Registration” page of the Installer.
  7. Make sure that Final Cut Pro X is selected in the “Installation Type” page in the installer.
  8. Complete the installation and you are all set! Projects created with Mojo 1 will now be using Mojo 2.
    • Going forward, we highly recommend starting new projects with the Mojo plug-in located in the “Magic Bullet   Suite” category. See image
Projects created with Mojo 1 will work with Mojo 2 as long as the “Magic Bullet Mojo” category is present in your Effects Browser. 
 

 

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