Note: You cannot connect PluralEyes 3.5 to Premiere CC 2015.3 or higher. You will either need to upgrade into PluralEyes 4, revert to CC 2015.0, or manually exchange your sequence as an XML between PluralEyes and Premiere.
To connect PluralEyes 3.5 to Premiere CC 2015.0, follow these steps:
- Ensure Premiere is closed
- Download and run the Shooter Suite 12.7 installer here for Mac or here for Windows
- Select PluralEyes 3.5 when prompted and click Continue
- Check off Premiere CC 2015 and continue through the installer's prompts
Launch Premiere CC 2015, and PluralEyes will then be listed under Window > Extensions
To connect PluralEyes 3.5 to CS6, CC, or CC 2014, follow these steps:
First make sure you already have PluralEyes 3.5, Adobe Premiere Pro, and the Adobe Extension Manager installed.
- Start the Adobe Extension Manager.
- Select Install and choose the file PluralEyes 3.5 Connector for Premiere Pro.zxp. This file is located next to the Shooter Suite installer you'd used to get setup with PluralEyes, in the User Guides & Extras Folder
How to use PluralEyes with Premiere as an extension
Once you've setup your connection between PluralEyes and Premiere as outlined above, you'll be able to send a sequence that's been setup in Premiere straight to PluralEyes for synchronizing, which can then be sent back into Premiere.
Here's how to do that:
- Start Premiere Pro
- In Premiere Pro, create a sequence containing the clips you want to sync. Make sure to put the clips from each camera or audio source onto their own separate tracks.
- Note: Our recommended guideline for sequence length is 30 minutes or less. This is especially important to consider when running the PluralEyes Connector.
To see a video of this in action, click here. Note the video is using PluralEyes v3 (instead of 3.5) and Premiere CS6, but the fundamentals are the same.